scrum
the framework process
Motivation and origin
- change
- complexity
- empowerment
Jeff Sutherland Jeff McKenna
Ken Schwaber Mike Smith, Chris Martin
every scrum event is an opportunity to inspect and adapt
Gamestorming roles and responsabilities
Roles and Responsabilities
- everyone contributes with post-its with responsabilities for each role, expept your own role
- put postits on role poster
- persons playing the role facilitates a discussion about their role
- the team should have a common understanding of the roles
Takeaways
- It's important to have clear and transparent roles and responsabilities
- A role is not a position
- Someone can play different roles at different time even without realising it
- You should return to this exercise from time to time
Gamestorming team agreements
Team agreements
- split in 6 small teams
- receive an item and paper: Daily, Retro, Review, Planning, Refinement, DOD
- write down answers to the questions: Why? and How?
- present your answers to the team
- vote happiness with fist of five
- discuss on how to improve the lowest rated
Takeaways
- Scrum process works for you not the other way around
- As a team, you are empowered to return to team agreements, adapt and change them
- You don't need to wait for the retrospective to do this
- Anyone can initiate change
releasable product increment
scope can be clarified and re-negociated
past progress predicts future progress
user stories
- Independent
- Negotiable
- Verifiable
- Estimable
- Small
- Testable
Spikes
- Drive out risk and uncertainty
- New domain
- Story too big
- Technical/functional risk
- Estimable
- Demonstrable
- Acceptable
Pitfalls of scrum
- No project design
- No sponsor support
- No training
- Not focused
- Excessive planning
- Tasks are assigned
- Directive approach
- Fixed time, resources, scope and quality
Reflect
Feedback? Questions?